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Darrel
Darrel
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Posts : 970
Join date : 2017-10-24
Age : 55
Location : Nottingham
https://www.facebook.com/darreldurosedesign

V21 BA Shaker Bedroom... Faster renders and better GI Empty V21 BA Shaker Bedroom... Faster renders and better GI

Sat Jun 09, 2018 3:49 pm
Told Peter that the Shaker door is not correct and the panels set way to deep... Def Render faster and more accurate GI (although using my new GI Settings)

V21 BA Shaker Bedroom... Faster renders and better GI Artica10
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Dave Gannon
Posts : 109
Join date : 2017-11-06
Age : 46
Location : Clare, Ireland

V21 BA Shaker Bedroom... Faster renders and better GI Empty Re: V21 BA Shaker Bedroom... Faster renders and better GI

Sat Jun 09, 2018 9:40 pm
I like everything except for the headboard Daz  lol!
Darrel
Darrel
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Posts : 970
Join date : 2017-10-24
Age : 55
Location : Nottingham
https://www.facebook.com/darreldurosedesign

V21 BA Shaker Bedroom... Faster renders and better GI Empty Re: V21 BA Shaker Bedroom... Faster renders and better GI

Sat Jun 09, 2018 10:08 pm
Dave Gannon wrote:I like everything except for the headboard Daz  lol!

Headboard not your "cup-of-tea" then..... The design is showing really that there is not enough room to work... double bed way to close...

V21 BA Shaker Bedroom... Faster renders and better GI Ba_bel10
Mingerz
Mingerz
Posts : 218
Join date : 2017-11-06

V21 BA Shaker Bedroom... Faster renders and better GI Empty Re: V21 BA Shaker Bedroom... Faster renders and better GI

Sat Jun 09, 2018 10:30 pm
Bunk Bed? lol!
Darrel
Darrel
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Posts : 970
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Age : 55
Location : Nottingham
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V21 BA Shaker Bedroom... Faster renders and better GI Empty Re: V21 BA Shaker Bedroom... Faster renders and better GI

Sun Jun 10, 2018 11:32 am
haha...

Anyway... I was talking to Peter.... one thing I asked about was why haven't we got the spherical sky option as I remember Charles saying they had done it and it looked good.
The Sky light is currently set to Hemispherical and this option is really for large outside scenes where having light bouncing up from the ground is not necessary because the ground has been modelled to create it's own bounce of light.... We currently have to put up with no light apart from what is in the room and GI to calculate illumination above the window line....

Like in the renders above the sky light striking across the robes is to horizontal looking....

He is going to talk to development about this next week so I will let you know how to do it to try it out for yourselves....
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V21 BA Shaker Bedroom... Faster renders and better GI Empty Re: V21 BA Shaker Bedroom... Faster renders and better GI

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