Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 9:56 am
It should be fine using normal walls and rotations, can't see any issues with it really.
Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 9:59 am
Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 10:04 am
Looks good...now for the hard part, stopping the units snapping to the angled walls
- Lukeh1101
- Posts : 109
Join date : 2017-11-11
Age : 34
Location : Grimsby
Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 12:39 pm
Would be good if you could turn off snaps to certain walls.. horrible when you have nibs and short turns!!
Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 1:45 pm
What a big room....
Re: Snaps...
You are probably already aware of this but we can turn off snaps to walls when we select the unit and untick "snap to walls" and "orient to walls" in the right click context menu.
If we hold down the ALT key on the keyboard and move a unit this turns off all snapping...
- Mingerz
- Posts : 218
Join date : 2017-11-06
Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 2:16 pm
Re: Bay window, thick walls, best way to draw up?
Thu Feb 21, 2019 2:19 pm
its a mansion house, client is knocking through 3 internal rooms to create this open planned look, them adding a orangery extension larger than the size of my flat off of it too just for good measure
Re: Bay window, thick walls, best way to draw up?
Sat Feb 23, 2019 2:15 am
This came to me which you could find useful when building the plan in ArtiCAD is how I do it in TurboCAD for a more accurate trace method than a scale rule... Especially the tedious ones with loads of nibs, curves and angles...
Setup a new window - Window/New Window then in that View/3D Perspective/Birds-eye view then 3D Options = VR...
Video testing it:
Setup a new window - Window/New Window then in that View/3D Perspective/Birds-eye view then 3D Options = VR...
Video testing it:
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